Aldur’s Watchtower is a 4-piece set designed for a druid. Any class can use the boots, armor, and weapon, but only the druid can use the class-specific helm.
Here are the four elements and their individual analysis:
Note: The partial bonuses for each item are listed multiple times because you get a partial bonus for every other item in the set. For example, with Aldur’s Stone Gaze, you get +15 energy for equipping another item in the set. You receive +15 additional energy (+30 total) when you have equipped two other items in the set. You get a total of +45 energy on Aldur’s Stony Gaze if you complete the set.
Aldur’s Stony Gaze (Hunter Disguise Helm Set)
Defense: 157-171 (varies) (Base Defense: 67-81)
Required level: 36
Required Strength: 56
Durability: 20
(druid only)
+90 Defense
25% faster hit recovery
Regenerate mana 17%
Cold Resistance +40-50% (varies)
plugged in (2)
+5 TB light radius
+15 energy (2 item)
+15 energy (3 items)
+15 TB of power (full game)
Analysis: This helm can only be wielded by a druid. He is a moderately useful druid, given his level requirement. Due to the %FHR and the Regenerate Mana mod, it is especially well-suited to melee druids, which are usually shapeshifters who use Mana for rage or shockwaves.
Aldur Advance (Battle Boots Set)
Defense: 39-47 (varies)
Required level: 45
Required Strength: 95
Assassin Kick Damage: 37-64
Indestructible
Run/walk 40% faster
+180 Maximum Resistance
10% of damage taken goes to mana
Healing Resistance Plus +32%
+50 to life
Fire Resistance +40-50% (varies)
+15 to Dexterity (2 Item)
+15 to dexterity (3 items)
+15 TB Dexterity (Full Set)
Analysis: These are good boots, despite the high Strength requirement, and some other classes will find them useful as well due to 40% faster run/walk, a small bonus to health, and good fire resistance.
Aldur’s Deception (Shadow Plate Set)
Defense: 746-857 (varies) (Base Defense: 446-557)
Required level: 76
Required Strength: 115
Durability: 70
+300 Defense
Requirements -50%
Lightning Resistance +40-50% (varies)
+15TB Dexterity
+20 strength
+1 to elemental skills (druid only)
+1 to shapeshifting abilities (druid only)
+15 to vitality (2 item)
+15 TB Vitality (3 items)
+15 TB Vitality (Full Game)
Analysis: At first glance, this armor may look decent, but the high level requirement is a huge downside. By the time your character reaches level 76, there are much better armor for you to choose from.
Aldur’s Rhythm (Jagged Star Ensemble)
One-Handed Damage: 60 to 93 (76.5 avg)
Required level: 42
Required Strength: 74
Durability: 72
Weapon Base Speed: [10]
+200% Damage to Demons
+50% damage to undead
Adds 40-62 Damage
Adds 50-75 Lightning Damage
30% increased attack speed
10% life stolen per hit
5% mana stolen per hit
With plug (2-3) (varies)*
+15 Strength (2 item)
+15 to strength (3 items)
+15 strength (full game)
Analysis: With a good IAS, health, and mana leech, Aldur’s pace is a decent weapon when you’re at level 42 or so, but once you’re high enough level (76) to use the cheat’s Aldur, the damage it deals is an embarrassment compared to what you could get with other weapons.
Bonus sets:
Partial Set Bonuses
150% Attack Rating Bonus (2 Items)
50% increased chance to drop Magic Items (3 items)
Full Bonus Set
+3 to druid skills
+350% Enhanced Damage*
150% bonus to attack rating
50% more chance to get magic items
10% mana stolen per hit
All Resistances +50
+150 Defense
+150 mana
show aura
Final summary of the Aldur’s Watchtower set:
While some pieces of Aldur’s Watch (the boots and possibly the weapon) may be suitable for use by other classes, as a set it is designed with shapeshifting druids in mind. Both werewolves and werebears can make full use of %FHR, faster run/walk, IAS, and the Life & Mana leech. The set bonuses for a full set are quite useful, but the main drawback remains the high level requirement of the armor.